06-30-2026UPDATE.
24 герои · 4 предметы · 20 общие изменения
24 герои · 4 предметы · 20 общие изменения
ГЕРОИ
ABRAMSОСЛАБЛЕНЫ2 изменений
Siphon Life T3 reduced from +3m Radius to +2m
Shoulder Charge T3 reduced from -20s Cooldown to -18s
APOLLOУСИЛЕНЫ6 изменений
Riposte T1 increased from -7s Cooldown to -8s
Riposte grace window to target after channel increased from +1s to +1.3s
Riposte cast range increased from 25m to 35m
Riposte targeting angle increased from 70 to 90
Flawless Advance Heal on hero hit spirit scaling increased from 1 to 1.3
Itani Lo Sahn T3 increased from +40% Bonus Damage to +50%
BILLYОСЛАБЛЕНЫ5 изменений
Bullet damage per boon reduced by 10%
Bashdown melee scaling reduced from 1.1 to 0.9
Bashdown T3 reduced from 60% Heavy Melee damage to 50%
Rising Ram T3 Max HP Damage reduced from 10% to 8%
Rising Ram T3 Max HP Damage spirit scaling increased from 0.017 to 0.035 (break even at 111 spirit power)
CELESTEУСИЛЕНЫ5 изменений
Dazzling Trick cooldown reduced from 35s to 32s
Radiant Daggers buff duration increased from 25s to 30s
Radiant Daggers spirit scaling increased from 0.56 to 0.63
Shining Wonder bounce range increased from 15.5m to 16.5m
Shining Wonder damage increased by 10%
THE DOORMANОСЛАБЛЕНЫ1 изменений
Doorway cooldown increased from 40s to 45s
DRIFTERУСИЛЕНЫ6 изменений
Health per boon increased from 41 to 43 (global hp boon reduction is after this)
Rend cast time reduced from 0.5s to 0.4s
Rend post cast time reduced from 0.5s to 0.4s
Rend T2 increased from -7s Cooldown to -8s
Bloodscent T1 increased from +2m/s while near an isolated enemy to +3m/s
Bloodscent T2 increased from 18% missing health heal to +24%
DYNAMOУСИЛЕНЫ1 изменений
Rejuvenating Aurora regeneration increased from 25/s to 30/s
GREY TALONОСЛАБЛЕНЫ2 изменений
Rain of Arrows cooldown increased from 23s to 25s
Guided Owl permanent spirit bonus reduced from 10 to 8
HOLLIDAYОСЛАБЛЕНЫ4 изменений
Powder Keg velocity reduced slightly
Powder Keg charge delay increased from 7s to 7.5s
Powder Keg spirit scaling reduced from 1.4 to 1.2
Powder Keg T3 reduced from +100 Damage to +80
HAZEУСИЛЕНЫ3 изменений
Sleep Dagger T1 increased from -8% Bullet Resist to -10%
Sleep Dagger T2 increased from -17s Cooldown to -18s
Smoke Bomb T3 increased from +40% Bullet Lifesteal to +50%
IVYУСИЛЕНЫ3 изменений
Entangling Thorns spirit scaling increased from 0.45 to 0.55
Kudzu Connection Replicated Healing per boon scale increased from +0.5 to +0.85
Air Drop cooldown reduction when used on allies increased from -25% to -30%
LASHУСИЛЕНЫ2 изменений
Ground Strike cooldown reduced from 21s to 18s
Flog angle increased from 30 to 38
MINAУСИЛЕНЫ4 изменений
Rake missing health as damage increased from 5% to 6%
Sanguine Retreat T3 now also increases range by +3m
Nox Nostra damage increased from 4.45 to 4.6
Nox Nostra T1 damage increased from +1.74 to +1.9
MO & KRILLУСИЛЕНЫ3 изменений
Sand Blast T2 slow increased from -25% to -30%
Sand Blast T3 increased from -20s Cooldown to -25s
Combo bonus max health per kill increased from 30+1/boon to 40+2/boon
PAIGEУСИЛЕНЫ8 изменений
Health per boon increased from 29 to 33
Bookwyrm T1 changed from "+2s Trail Duration and +1m Radius" to "-12s Cooldown"
Bookwyrm T2 changed from "+10m Range and -12s Cooldown" to "+1 Charge, +1m Radius and +2s Trail Duration"
Bookworm T3 changed from "+100 Damage, +30 DPS and +1 Charge" to "+100 Damage, +30 DPS and +12m Travel Range"
Plot Armor T1 fire rate spirit scaling increased from 0.13 to 0.16
Plot Armor T3 increased from 75% Barrier to 100%
Rallying Charge is now properly counted as a "miss" (for the -50% CD Reduction) if the only thing that was impacted were non-heroes
Rallying Charge T3 Max Amp increased from +50% to +70%
PARADOXУСИЛЕНЫ2 изменений
Kinetic Carbine T2 now also increases move speed spirit scaling (0.06)
Kinetic Carbine T3 changed from affecting Max Damage Scaling to affecting both Min and Max Damage Scaling
POCKETОСЛАБЛЕНЫ2 изменений
Bullet damage per boon reduced from 0.16 to 0.14
Flying Cloak T3 reduced from -12s Cooldown to -11s
REMОСЛАБЛЕНЫ6 изменений
Tag Along healing per second spirit scaling reduced from 0.66 to 0.4
Tag Along T3 missing health spirit scaling reduced from +0.02 to +0.016
Lil Helpers Spirit Resist reduced from 15% to 12%
Lil Helpers T1 changed from "+1 Helper" to "+1 Helper and +1.5m/s Move Speed"
Lil Helpers T2 changed from "+8% Spirit Resist and +1.5m/s Move Speed" to "+1 Helper and +15% Trooper Damage and Resist"
Lil Helpers T3 changed from "+2 Helpers and +20% Trooper Damage and Resist" to "+1 Helper and +15% Spirit Resist"
SEVENУСИЛЕНЫ4 изменений
Lightning Ball charge delay reduced from 7s to 6s
Storm Cloud time to expand increased from 1.5s to 3.5s
Storm Cloud damage interval increased from 0.25s to 0.3s (DPS unchanged)
Storm Cloud T2 now also increases Initial Radius by +5m
SHIVУСИЛЕНЫ16 изменений
Alt Fire damage now has a custom value per boon (+0.2)
Alt Fire ammo consumed per shot increased from 3 to 5
Alt Fire knockback movement is now disabled by slowing hex state
Serrated Knives cooldown reduced from 18s to 16s
Slice and Dice now deals +25 light melee damage (75 total) instead of 60 spirit damage
Slice and Dice changed from -6% Spirit Resist to +4% Damage Amp
Bloodletting T2 changed from "+15% Incoming Damage Deferred" to "+35% Deferred Damage Cleared"
Bloodletting T3 changed from "+50% Deferred Damage Cleared" to "+15% Incoming Damage Deferred"
Killing Blow now deals damage to troopers and neutrals along the way
Killing Blow executing a hero now instantly fills the rage bar
Killing Blow now has the T3 "recast within 20s on a hero kill" as part of the base ability
Killing Blow Full Rage Damage Bonus reduced from +12% to +8%
Killing Blow range reduced from 18m to 12m
Killing Blow T1 now also increases range by +6m
Killing Blow T2 increased from +10% Full Rage Bonus Damage to +16%
Killing Blow T3 increased from +5% Enemy health Threshold to +10%
VINDICTAУСИЛЕНЫ4 изменений
Stake T2 reduced from -20s Cooldown to -22s
Crow Familiar T2 increased from -12s Cooldown to -16s
Crow Familiar collision radius between each crow increased slightly
Assassinate Max Bonus Damage spirit scaling increased from 2 to 2.3
VISCOUSУСИЛЕНЫ3 изменений
Splatter T3 spirit scaling reduced from +1.1 to +1.0
Puddle Punch T3 increased from -12s Cooldown to -14s
Goo Ball T3 increased from +6s Duration to +7s
VYPERУСИЛЕНЫ2 изменений
Screwjab Dagger T3 now also reduces charge delay from 4s to 2s
Slither T3 spirit scaling increased from 0.6 to 0.8
WARDENУСИЛЕНЫ3 изменений
Bullet damage per boon reduced from 0.34 to 0.28
Willpower T2 increased from -22s Cooldown to -24s
Willpower T3 increased from +2.5 spirit power scaling to +2.7
ПРЕДМЕТЫ
MYSTIC SHOTWEAPONОСЛАБЛЕНЫ1 изменений
Cooldown increased from 8s to 9s
TOXIC BULLETSWEAPONУСИЛЕНЫ1 изменений
Bleed damage increased from 1.7% to 1.9%
SCOURGESPIRITОСЛАБЛЕНЫ2 изменений
Max Health DPS reduced from 3.5% to 2.6%
Max Health DPS now scales with spirit power (0.0055)
CURSED RELICSPIRITУСИЛЕНЫ1 изменений
Damage Penalty increased from -10% to -14%
ОБЩИЕ ИЗМЕНЕНИЯ
GENERAL
- Reworked Boon reward table
- Health per boon reduced by 5%
- All ultimate base and upgrade cooldowns nerfed by 15% (rounded to the nearest multiple of 5)
- Rejuv buff duration reduced from 4 minutes to 3
- Respawn ramp changed from 8-30s from 5-19m to 8-35s from 5-20m
- Guardian bounty reduced from 1500 to 1250
- Walker bounty reduced from 4000 to 3500
- First blood bounty reduced from 150 to 125
- Base kill bounty reduced from 250 to 200 (max is still 2200 at 40m)
- Trooper bounty rescaled from 116 + 1.16/m to 100 + 2/m (less before 20m, more after)
- Trooper bounty ratio in the deniable flying orb increased from 40% to 50%
- Minimum unsecured souls allowed to drop reduced from 150 to 50 + 5/min
- Dash Jump input window increased from 0.2s to 0.25s duration (start time: 0.3s to end time: 0.55s)
- Dash Jump distance increased from 18m to 19m
- Dash Jump vertical impulse increased from 400 to 425
- Jump Pads on top of the double sinner buildings have been removed
- Hovering an item in the shop now shows you a preview for your investment bars
- Street Brawl: No longer locks you out of getting off the zipline in the first few seconds
- Street Brawl: Increased item randomness a bit
- Street Brawl: Fixed Enhanced Sharpshooter and Enhanced Spiritual Overflow not maintaining the bonuses from their enhanced components